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Reviewing FORESIGHT AUTON/S (NASDAQ:FRSX) and Activision Blizzard (NASDAQ:ATVI)

FORESIGHT AUTON/S (NASDAQ:FRSX) and Activision Blizzard (NASDAQ:ATVI) are both business services companies, but which is the better stock? We will contrast the two companies based on the strength of their institutional ownership, risk, dividends, valuation, analyst recommendations, profitability and earnings.

Institutional & Insider Ownership

2.0% of FORESIGHT AUTON/S shares are held by institutional investors. Comparatively, 87.6% of Activision Blizzard shares are held by institutional investors. 1.3% of Activision Blizzard shares are held by insiders. Strong institutional ownership is an indication that endowments, large money managers and hedge funds believe a stock is poised for long-term growth.

Dividends

Activision Blizzard pays an annual dividend of $0.37 per share and has a dividend yield of 0.7%. FORESIGHT AUTON/S does not pay a dividend. Activision Blizzard pays out 15.5% of its earnings in the form of a dividend.

Earnings and Valuation

This table compares FORESIGHT AUTON/S and Activision Blizzard’s revenue, earnings per share and valuation.

Gross Revenue Price/Sales Ratio Net Income Earnings Per Share Price/Earnings Ratio
FORESIGHT AUTON/S N/A N/A -$14.66 million N/A N/A
Activision Blizzard $7.50 billion 5.43 $1.81 billion $2.39 22.19

Activision Blizzard has higher revenue and earnings than FORESIGHT AUTON/S.

Risk and Volatility

FORESIGHT AUTON/S has a beta of 3.37, meaning that its stock price is 237% more volatile than the S&P 500. Comparatively, Activision Blizzard has a beta of 0.87, meaning that its stock price is 13% less volatile than the S&P 500.

Analyst Recommendations

This is a summary of recent recommendations and price targets for FORESIGHT AUTON/S and Activision Blizzard, as provided by MarketBeat.com.

Sell Ratings Hold Ratings Buy Ratings Strong Buy Ratings Rating Score
FORESIGHT AUTON/S 0 0 1 0 3.00
Activision Blizzard 1 5 22 1 2.79

FORESIGHT AUTON/S currently has a consensus target price of $7.00, suggesting a potential upside of 542.20%. Activision Blizzard has a consensus target price of $60.31, suggesting a potential upside of 13.70%. Given FORESIGHT AUTON/S’s stronger consensus rating and higher possible upside, equities analysts clearly believe FORESIGHT AUTON/S is more favorable than Activision Blizzard.

Profitability

This table compares FORESIGHT AUTON/S and Activision Blizzard’s net margins, return on equity and return on assets.

Net Margins Return on Equity Return on Assets
FORESIGHT AUTON/S N/A -64.17% -57.88%
Activision Blizzard 23.66% 13.91% 9.23%

Summary

Activision Blizzard beats FORESIGHT AUTON/S on 10 of the 14 factors compared between the two stocks.

About FORESIGHT AUTON/S

Foresight Autonomous Holdings Ltd., a technology company, designs, develops, and commercializes stereo/quad-camera vision systems and V2X cellular-based solutions for the automotive industry in Israel. It develops advanced driver assistance systems for accident prevention, which are designed to provide real-time information about a vehicle’s surroundings while in motion. The company was formerly known as Asia Development (A.D.B.M.) Ltd. and changed its name to Foresight Autonomous Holdings Ltd. in 2016. Foresight Autonomous Holdings Ltd. was founded in 2015 and is headquartered in Ness Ziona, Israel.

About Activision Blizzard

Activision Blizzard, Inc. develops and distributes content and services on video game consoles, personal computers (PC), and mobile devices. The company operates through three segments: Activision Publishing, Inc.; Blizzard Entertainment, Inc.; and King Digital Entertainment. It develops, publishes, and sells interactive software products and entertainment content for the console and PC platforms through retail and digital channels, including subscription, full-game, and in-game sales, as well as by licensing software to third-party or related-party companies; and offers downloadable content. The company also maintains a proprietary online gaming service, Battle.net that facilitates the creation of user generated content, digital distribution, and online social connectivity in its games; and develops and publishes interactive entertainment content and services primarily on mobile platforms, such as Android and iOS, as well as distributes its content and services on the PC platform primarily through Facebook. In addition, it engages in creating original film and television content; and provides warehousing, logistics, and sales distribution services to third-party publishers of interactive entertainment software, as well as manufacturers of interactive entertainment hardware products. The company’s products include various genres, including first-person shooter, action/adventure, role-playing, strategy, and others. It serves retailers and distributors, including mass-market retailers, first party digital storefronts, consumer electronics stores, discount warehouses, and game specialty stores through third-party distribution and licensing arrangements in the United States, Australia, Brazil, Canada, China, France, Germany, Ireland, Italy, Japan, Malta, Mexico, the Netherlands, Romania, Singapore, South Korea, Spain, Sweden, Taiwan, and the United Kingdom. The company was incorporated in 1979 and is headquartered in Santa Monica, California.



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